Tencent's overseas distribution brand, Level Infinite, announced on Tuesday that it will launch the international version of TiMi Studio Group's MOBA game Honor of Kings before the end of this year.
BOX.Game, incubated by leading coding and AI education company CODEMAO, recently announced the completion of an angel round of financing worth $5 million.
Enterprise information inquiry platform Qichacha App showed that, recently, Tencent received 300,00 yuan ($46,906) as compensation for its lawsuit against a game account rental platform.
During the reporting period, the cultural and entertainment company achieved a total operating income of 2.533 billion yuan ($396 million), down 13.21% year-on-year.
Pu Guannan, Vice President of FunPlus, a game R&D company, delivered a speech on October 22, explaining in detail how the company has created its own e-sports ecosystem.
Shanghai-based game company Giant Network announced yesterday that it's ready to acquire 72.81% of Taomee Entertainment directly or indirectly held by Dongzheng Ruibo or its affiliated companies in cash.
It is getting dangerously close to "game over" for young players in China as the country is tightening its reins on their allotted time for video games.
On Thursday evening, a committee under the China Audio-Video and Digital Publishing Association, together with Tencent, NetEase and 213 other gaming firms, launched a convention on online gaming anti-addiction.
China’s gaming industry regulator on Thursday created a special website that encourages the public to report companies for any violation of recent state regulations designed to protect minors from video game addiction.
An information technology company in Beijing was warned and fined 100,000 yuan by Beijing police for illegally providing online game services to minors through its self-operated gaming platform.
On Wednesday, Chinese market regulators summoned Tencent, NetEase and other key online game companies, account rental and sales platforms and livestreaming platforms.
On Monday evening, Chinese state television network CCTV reported that a grey industry chain has been formed in which web users can play online games without various restrictions by paying money to rent another game account.
Tencent has increased its investment in overseas startups by more than seven times this year in an effort to accelerate its global expansion, as Beijing cracks down on online gaming.
NetEase released its financial report for the second quarter of 2021 on Tuesday. Under the background of tighter supervision, the growth rate of NetEase's game revenue dropped to single digits.
On Monday, Chinese regulator slashed the amount of time players under the age of 18 can spend on online games. Those under the age of 18 can now only spend an hour playing online gameson Fridays, weekends and holidays.
Tencent announced on Wednesday that from 12 a.m. on September 25, 2021, all underage users will no longer be able to log into its mobile game Light and Night.
Chinese video game and entertainment company NetEase beat analyst expectations for its first quarter revenues as the company increased its online games revenue with new game launches and further monetized its music streaming app.
Tencent Holdings reported on Wednesday a 26% year-on-year increase in its revenue for the first quarter of 2020 with its video games business generating more than a third of its revenue.
More than half of the 32 gaming companies listed on the Chinese mainland predicted slowed year-on-year net profit growth for the first quarter of 2020.
On March 21, Ubisoft and Tencent have reached a strategic agreement in which Tencent will operate, release and promote Ubisoft’s most successful PC and mobile communications products in the Chinese market. The deal reinforces the link between the world’s leading video game developers and China’s largest online gaming and social networking operators.