Eight Mobile Games Surpass $1 Billion in Global Player Spending in 2021

According to a survey report from mobile app data analysis firm Sensor Tower, as of December 16, eight mobile games worldwide have generated more than $1 billion globally from the app store and Google Play so far in 2021.

PUBG Mobile and Honor of Kings rank as the No. 1 and No. 2 revenue-generating mobile titles worldwide this year, accumulating $2.8 billion each so far in 2021, up 9% and 14.7% year-on-year, respectively.

Ranking No. 3 this year is Genshin Impact, which has stormed to $1.8 billion in revenue so far in 2021. Launched on September 28, 2020, publisher miHoYo has continued to provide the game with a plethora of updates, regularly adding new islands, characters and features to keep players engaged.

Roblox from Roblox Corporation ranks at No. 4, having picked up $1.3 billion on mobiles so far this year, an annual rise of 20.3%, while Coin Master from Moon Active ranks No. 5, accumulating $1.3 billion, a rise of 13.8 percent year-on-year.

Ranking at No. 6 is Pokémon GO from Niantic, which has generated $1.2 billion, putting the title on track for its best year ever, more than five years on from its launch. Rounding out the billion dollar hits are Candy Crush Saga from King at No. 7 with $1.2 billion, while Garena Free Fire from Garena has shot past $1.1 billion in worldwide player spending to reach No. 8.

It is worth noting that as 2021 is not completely over yet, there could yet be a ninth mobile title to cross the $1 billion milestone in 2021, with Uma Musume Pretty Derby from Cygames closing in on the landmark at close to $965 million for the year, despite launching in February this year and only being available in Japan.

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Sensor Tower forecasts that mobile game spending will reach $89.6 billion worldwide across the app store and Google Play by the end of 2021, a rise of 12.6% year-on-year.