Following the launch of virtual avatar "Douyin Zaizai," ByteDance's Douyin platform recently unveiled a new virtual space. Meanwhile, competing Chinese short video streaming platform Kuaishou is also developing a virtual avatar social networking layout.
The official website of ByteDance-owned online social platform Feiliao has recently been shut down and download channels have been closed, although any official suspension announcement has yet to be made.
Global game engine giant Unity's affiliate in China added several new shareholders, including subsidiaries of ByteDance’s Douyin, game developer miHoYo, smartphone maker OPPO, and multimedia service provider China Mobile.
According to an internal ByteDance email on October 12, the company has started a new round of stock option buybacks at a price of $155 per share, which is about 9% higher than the previous round of buybacks.
A number of users have reported recently that they have received a recall message from VR brand PICO, suggesting that the original portable bag should be sent back for replacement as it may wear or cause scratches on the device.
Device as a service (DaaS) provider Bear Rental's parent company, LX Technology, passed a hearing for the Hong Kong Stock Exchange on October 7, with Haitong International Securities Group serving as the exclusive sponsor.
ByteDance's product launches are highly data dependent, with test results determining which features go live and algorithms determining which videos users see. When it comes to games, however, there are many more than just these factors.
The 2022 social media landscape in a nutshell: Facebook trying hard to be Instagram, Instagram trying hard to be TikTok, and TikTok trying hard to be BeReal.
PICO, a VR brand acquired by ByteDance last year, announced on September 19 that it will hold a global new product launch event on September 22, as well as another launch event just for China on September 27.
Chinese short video app Kuaishou's overseas business structure has been adjusted. A separate international commercialization department was set up within the division to boost revenue.
News emerged on September 7 that an independent e-commerce app called "Douyin Box," owned by ByteDance, will soon suspend operations, although Douyin has denied the news.
A recent poster on a hacker forum claims to have obtained TikTok's and WeChat's databases on Alibaba's cloud service platform, which together contain over 2.05 billion user records. However, Tencent, WeChat's parent company, and TikTok denied any security breach.
With the rapid development of the whole VR industry, PICO, a VR brand acquired by ByteDance, officially announced an upgrade to its brand on September 5.
ByteDance, the parent of short-video platform TikTok, is planning to lower the price of its stock options to $155 per share to enhance the benefit space of employees and allow them to share in the growth value of the company.
ByteDance's Dali Education has launched an educational collaboration platform named "Dali Space." This represents another new business attempt by Dali Education after the release of China's "Double Reduction" education policy.
On August 1, ByteDance's public welfare platform made a live presentation for its first "DOU Public Welfare Day" event to be held on September 5. However, the announcement has aroused doubts from insiders.
A pair of ByteDance subsidiaries have reportedly achieved a 100% shareholding ratio in Amcare, a high-end Chinese women's and children's hospital, as part of a move to explore the offline medical services sector.
On August 1, China's National Press and Publication Administration released a list of 69 new games that have been formally approved in August for domestic release.
On July 19, a spokesperson for ByteDance confirmed that the company is exploring chip designs for its own use in specialized areas, as it could not find a supplier capable of meeting its requirements.
Toutiao, which belongs to Beijing-based tech giant ByteDance, has recently launched an app called "Toutiao Haowai," which can recommend high-quality content to users, and its target is young consumers.