China’s major game live streaming platform Huya Inc., has announced its third quarter 2022 financial results on November 15. Huya has recorded quarter-on-quarter growth in the total net revenues and net income, with the average mobile MAU of Huya Live increasing steadily to 86 million.
Huya, a leading company in China’s live streaming industry known for its game and e-sports content, has announced its Second Quarter 2022 financial results on August 16.
Chinese game live streaming platform Huya announced its First Quarter 2022 financial results on Tuesday. The company has shown resilience in its Q1 financial performance and made great strides in expanding its user base.
News emerged recently that Huya and Douyu, leading game livestreaming platforms in China, are implementing internal layoffs. Both companies have responded to relevant news.
Huya Inc., a leading game live streaming platform in China, announced its Fourth Quarter and Full Year 2021 financial results on Tuesday.
Tencent plans to privatize one of its streaming platforms DouYu as its executives hold disagreements regarding strategy.
With the start of the 2022 LoL Pro League (LPL) Spring Split just around the corner, Huya officially announced on Monday that it has successfully acquired the exclusive broadcasting rights of the LPL for five years.
On Monday, a former employee of Chinese game livestreaming company Huya announced the verdict of a high-profile legal case against the firm.
DouYu, a game-centric live streaming platform in China, today announced that Zhang Wenming has tendered his voluntary resignation from his position as a director and co-Chief Executive Officer of the company due to personal reasons.
Huya announced on Friday that it had signed a deal with EDward Gaming (EDG), the winner of the 2021 League of Legends World Championship (Worlds 2021), to broadcast on its platform.
Huya, a live streaming platform for gaming in China, has acquired exclusive broadcasting rights in China for the League of Legends (LoL) 2021 Demacia Cup.
Douyu, a game-centric live streaming platform in China, announced on Tuesday its unaudited financial results for the third quarter of this year.
The sales volume of Naraka: Bladepoint had exceeded 6 million copies on the 90th day of its global release, reaching a new record for the sales volume of a Chinese buyout game.
Huya, a live streaming platform for games in China, announced its third-quarter financial report on Tuesday, showing its total net revenue reaching $461.8 million, up 5.7% year-on-year.
In mid-August, Tencent's IEG announced a series of departmental and personnel adjustments to set up an eGame Center, which would be fully responsible for product R&D, operation and promotion of eGame.
On Monday, China's antitrust regulator blocked Internet giant Tencent's plan to merge Huya and Douyu, two major domestic video gaming platforms.
Tencent-backed Chinese game-centric live streaming platform Douyu Tuesday reported a 53% year-on-year increase in its total net revenue to $321.1 million in Q1 2020.
Benefitting from the expansion of its user base, Huya, a leading game live streaming platform in China, continued gaining profits for the seventh consecutive quarter, according to its newly released earnings report in the second quarter of 2019.